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[16 jan 2012 | One Comment | ]
Tutorial : FUR rendering with maxwell render (en.)

Rendering fur with maxwell render isn’t  that hard. Once you understand the basics of Maxwell Render’s technical knowledge, it’s an easy thing to manage. The only difficulty remains in the lighting set of the scene,  the fur (or hair) parameters, and the photographic skills of the user. If all these things are mastered, you’ll get the following picture very fast.

teddy bear Final render – maxwell render fur

 
NB:This tutorial isn’t only for expert users. I will therefore recall maxwell render’s fundamentals to make it useful for beginners.

Setting Up the Scene
Programs & …

3D, featured, maxwell render, tutorial »

[4 jan 2012 | 3 Comments | ]
Tutorial fourrure sur Maxwell Render (FR.)

Réaliser le rendu Fourrure sur Maxwell Render est en soit très facile pour ceux qui connaissent le BA-BA technique du logiciel de rendu. Si difficulté il y a, celle-ci tien essentiellement dans la préparation de la scène sous 3dsmax et le paramétrage des cheveux. Restent la maitrise de la lumière et des méthodes de prise de vue qui sont inhérente au logiciel de rendu physique. Si vous connaissez tout cela, vous pourrez aisément obtenir l’image ci dessous sans grandes difficultés.

3D, featured, tutorial »

[27 oct 2011 | No Comment | ]
Tips: destruction & Fragmentation  : Volumebreaker pour 3dsmax

Cebas Volumebreaker et Rayfire sont deux plug-ins de fragmentation (ps: fragmentation est le gentil mot pour destruction…). Désormais intégrés à la pile « modifiers » de 3dsmax. Leur approche est sensiblement différente, mais ils vous permettrons de réaliser vos fragmentations avec finesse, même si nous donnons l’avantage à Volumebreaker.

3D, architecture, graphiste 3D, infos utiles, materials, modélisation, recherches, rendu, tutorial, visuel, vray »

[27 déc 2010 | Commentaires fermés | ]

Chaos Group has updated the V-Ray logo for the 2.0 release.
vray20_newLogo_560.jpg » />
Chaos Group says: “As the demand for modernized design and pure forms is evolving, so has Chaos Group decided to do some redesign of the current V-Ray logo. After more than 8 years on the market our main product has a fresh new look and we are glad to officially present it.
The V-Ray brand evolution expresses the ambition to create a streamlined and energetic image to impress the dynamic product and company growth. We think this is the right …

3D, architecture, featured, graphiste 3D, infos utiles, materials, modélisation, recherches, rendu, tutorial, visuel, vray »

[27 déc 2010 | Commentaires fermés | ]
Silestone commercial from Alex Roman

Beautifully created with 3ds Max, V-Ray, After Effects and edited with Premiere. All shots are fully CG.

Title: ‘Above Everything Else’
Agency: N/A – direct client
Client: Grupo Cosentino
Product: Worktop
Brand: Silestone
Production company: The Mushroom Company
Director/DoP/Art direction/Post/Editor: Alex Roman
Original idea/Concept: Alex Roman
Additional CGI: Juan Ángel García Martinez
Music: ZipZap Music
Spot TV 60″

3D, architecture, graphiste 3D, infos utiles, materials, modélisation, recherches, rendu, tutorial, visuel, vray »

[27 déc 2010 | Commentaires fermés | ]

The long awaited 2.0 release of V-Ray is now available for download from Chaos Group.
From the press release:
V-Ray 2.0 for 3ds Max comes with V-Ray RT and V-Ray RT GPU included
Chaos Group is pleased to introduce V-Ray 2.0 for 3ds Max, which is officially on the market starting today, 6th December 2010.
V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the well-known V-Ray award-winning production rendering engine with the flexibility and exceptional speed of the interactive rendering system V-Ray RT and the even more …

3D, architecture, graphiste 3D, headline, infos utiles, materials, modélisation, recherches, rendu, tutorial, visuel, vray »

[27 déc 2010 | Commentaires fermés | ]

Alex Vasiliuk shares with you the making of one of his latest projects: ROLF BENZ VERO.
Read the making of here:
http://vray.info/tutorials/making_rolf_benz_vero/

Making of article by Alex Vasiliuk
Hi all, Alex here your VRayGuide, and today I’m going to share with you one of my latest projects: ROLF BENZ VERO. But before I start, let me just give a big hand to vray.info and all readers here for allowing me to have this honor and represent this « Making of ROLF BENZ VERO ».
Introduction

The idea of making this scene cames to me …

3D, architecture, graphiste 3D, infos utiles, materials, modélisation, recherches, rendu, tutorial, visuel, vray »

[27 déc 2010 | No Comment | ]

The new version now includes liquid simulation, as well as several other new features and improvements.
In addition to the usual uniform fluid behavior, Phoenix FD is capable of simulating a whole array of additional processes like pressure decay, thermal radiation cooling and mass-temperature dependence.
The grid based simulator is ready to bewilder all fans with an amazing new feature added – the extension for liquid simulations! Phoenix FD 1.2 also adds a lot more features like Turbulence helper, Forward Transfer advection, Randomization, and Analytic scattering mode.
Full changelog since version 1.1 after …

3D, architecture, graphiste 3D, infos utiles, materials, modélisation, recherches, rendu, tutorial, visuel, vray »

[27 déc 2010 | Commentaires fermés | ]

The A&G Tool Company has released a new studio lighting plug-in for 3ds Max and V-Ray
“The Studio Light Rig is a high quality collection of lights, background cycs, and pre-made lighting rigs that allow you (the 3d professional) to easily light your scene with realistic soft boxes, octagon soft lights, fluorescents, and more. It supported for 3dsMax 2010sp1 and above and also available in Mental Ray AND V-Ray versions! The Studio Light Rig is a pro, no nonsense tool that doesn’t get in the way of your normal workflow. It’s …